Ectobiology is the science of cloning, breeding, and genetic modification of an organism using appearification! Typically the one who has to partake in this activity within the session is the session’s designated leader of the SBURB players! Several of the machines needed for the tasks to complete ectobiology are located all over the universe and there seems to typically be more than one of each piece, so I wouldn’t worry too much if yours gets caught in a random explosion of any type. The paradox ghost slime that gets appearified contains the genetic code of the living organism you were attempting to clone. The equipment does most of the work, analyzing the slime and extracting the genome inside to produce replicas or new breeds of species.
Ectobiology does not, however, have to be done only on humans or trolls! For science reasons, you can utilize ectobiology on anything living! For example, our lovely Mutie was an imperfect cloning attempt of Jasper’s paradox ghost imprint, and in imperfect cloning attempts, strange mutations may occur, such as Mutie’s extra eyes!
The process of ectobiology isn’t very difficult in the first place, as you basically are just picking a point in time and space and creating paradox slime from attempting to appearify something that cannot be appearified at that time, such as when Rose tried to appearify Jasper before Roxy would later actually succeed in appearifying him. Then, the Ectobiology Apparatus will intentionally vacuum this slime into tubes, in which there is typically enough tubes for the paradox ghost slime of their current session and their scratch session. Space players will get a similar machine, but one that is specifically utilized for frog breeding. Please for the love of all Genesis Frogs, do not get these mixed up. DO NOT.
Now, if I am honest with you guys, I think the hardest part of all the ectobiology is becoming a temporary parent until the babies are prepped for being shipped back in time on a meteor!
Things I would recommend for leaders to partake in:
Learn how to conduct CPR on babies. It’s so useful since you dont know whats going to be laying around on your planet or what the consorts may attempt to feed them (most of the time its bugs and that’s really gross to know your friend ate a bug once or that your friend let it happen so just don’t).
Carry around one of those mom bags. Y’know the giant bags new moms carry around filled with diapers and formula and bottles and all that stuff? Yeah if the babies are sticking around more than a day you will need this. Desperately.
Create a list of emergency numbers and a list of the best babysitters of the incipisphere. Trust me.
No matter how tempting it may be, do not let the babies near their strife specibus. Please, take it from the girl who’s strife specibus is ScissorKind. Do not let your baby near the strife specibi.
Give the babies all the affection! I don’t care if your matesprit is super jealous afterwards, just kiss them all over and cuddle them because babies love kisses!.. Unless they don’t, in which you can interact with the child from a distance utilizing silly faces and singing songs!
Send them on the meteor ASAP, please do not keep them past a few months, in which case you might risk causing a Doomed Session by missing the meteors that you need for sending them back in time on Earth.
Never. Take. Your. Eyes. Off. The. Baby. Even if you need to reread this guide, if you have the babies already, DO NOT LOOK AWAY.
And now some words of wisdom from my friend, my session’s leader, Alex!
“for some reason ectobabies are far more advanced than regular babies in terms of like, acrobatics and shit” “they climb on everything“ “broken glass tubes? look at my new home” “oh you have a shelf that shouldn’t be able to be climbed?” “guess what bitch“ “little shits“
Anyways, I think that sums it up! Good luck to your session and please remember the basic rules!
Classes, like any other great hero story, have a set up
Note: these are pretty rough outlines
Actives Lord- have an aspect based disability, making them an outsider to the thing they desperately need and want, forcing them to manage their aspect objectively inside of them then outside of them
Witch- an aspect nurturing environment, guided by a sort of aspect mentor figure
Prince- grew up around too much, as a reaction they killed the aspect inside of them
Thief- had very little aspect, making them extremely envious because their problems would be seemingly solved if they just had more aspect
Knights- grow up in a anxiety inducing environent, focung them to use their aspect in hyper drive as a reflex
Maid- surrounded by a very healthy aspect level, but it is insidious and starts turning against them until it is their enemy and thing they will replace
Mage- their aspect is systematic and under control, slowly growing out of control. Their experience with it allows them to tackle the chaos and mess, slowly but surely changing the tides of it
Passives Seer- their aspect is solace and a safe haven against their opposite aspect. It is the tool allowing them to take control of their current situation, so they almost obsess over it
Sylph- stuck to their aspect because it’s all they were really really naturally and genuinely good at, but they can only cultivate themself so much (hence the nosey meddling)
Page- their aspect is their safe space and happy place, usually resulting in a childish dependence and fondness for it, but they learn to understand it’s true importance, not just the good times it brings them
Rogue- their aspect allows them to cope with reality. While useful, they overindulge and need to shrug that off by opening their aspect up so they don’t feel like the only one
Bard- grew up with a powerful internal aspect, but it was silenced. They see suppression of their aspect as a way to control, or at least not have to actually deal with it
Heir- aspect handles it’s self so they don’t have to. It’s second nature, so they really aren’t aware of their affect on surrounding aspect
Muse- brilliantly manage aspect around them, but have an aspect deprivation internally, so they control surrounding aspect to ‘fix’ it. Learn to figure out their internal is more powerful than external managing
— Mind you, this is a super skeletal outline and each has waaay more depth and some flexibility. Not to mention excatlly how each operates, what they learn, and how they get there.
(Plus Lord and Muse are really freaking hard to simply reduce)